Hiding Monsters release pushed to July 12
Due in part to an issue Apple is currently having with iTunes, the release of Hiding Monsters has been pushed back to July 12. We will post here again with any news. Thanks for your patience!
Due in part to an issue Apple is currently having with iTunes, the release of Hiding Monsters has been pushed back to July 12. We will post here again with any news. Thanks for your patience!
We have scheduled a release date for Hiding Monsters, the follow up to last years extremely well received interactive children’s book Hiding Hannah. Hiding Monsters is tentatively scheduled for a July 5th release date, and will be available on iOS for iPhone, iPod and iPad, as well as on Google Play for Android, and Amazon Marketplace for Kindle Fire devices. As with Hiding Monsters, Hiding Hannah is the brainchild of
A few days ago I had a simple little thought — nothing deep, just a succinct way of explaining something kind of interesting about our industry — and I tweeted it. This morning it occurred to me that this little idea is more important than I originally thought. A large percentage of the work we do is developing apps for marketing purposes. Our goal, always, is not just to create
One of my most recurring themes — the thing I say over and over again in blogs, to clients, and in meetings — is that the software business is just like every other business. A lot of press is generated when a high school kid in his basement makes a website and sells it for millions. But in general, the software industry does not work on lucky breaks. This goes
The term “gamification” has been a hot buzzword in the last few months. Forbes posted a great article about how Marriott, Deloitte, Aetna and the Department of Defense are all leveraging the gaming craze to reach their own goals in recruitment, training and health & wellness. In fact, Glowdot is now in production on two projects with major corporate clients that fall squarely into this “gamified” category, and have completed a few
Glowdot is pleased to announce that we have been contracted by Warner Bros. to develop and interactive experience to promote the upcoming Tim Burton film Dark Shadows, coming May 11. \ The Glowdot Dark Shadows app will release for iPhone/iPod Touch in the Apple App Store and the web (Flash with Facebook integration) sometime in early May, 2012.
The follow up to Hiding Hannah: an interactive children’s book about a group of monsters that love to hide!
I had planned to do these business/strategy posts at least weekly, but its been a month since the last one! We’ve been unbelievably busy in 2012 — much more so than I ever expected, which accounts for the delay. But I do plan on picking up the pace whenever I get a break. Lets talk a little bit about basing a business on software. Too often, the software industry is
Just a quick note since we keep getting emails asking for an update: Gymboss 2 is shaping up nicely and should be available very, very soon. And for everyone patiently waiting: I can safely say if you loved Gymboss, you will be really, really happy with Gymboss 2. It maintains the simplicity and ease of use of the original with a completely new interface, and a much more fluid flow
Happy New Year, everyone! One of my resolutions for 2012 is to actively start blogging, and sharing some of the insights I’ve picked up after 3+ years of mobile development, and 28 (gasp!) years of software development, from not only development considerations, to larger business, marketing, and strategy considerations as well. This is the first such post. Please feel free to let me know if there’s something you’d like me